PlayerLocation :CreateFromCommunityChatData()
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- This function is implemented in
.:CreateFromCommunityChatData FrameXML/ObjectAPI/PlayerLocation.lua
- This function is implemented in
Identifies the author of a logged message in the guild/community window.
location = PlayerLocation:CreateFromCommunityChatData(clubID, streamID, epoch, position) location:SetCommunityChatData(clubID, streamID, epoch, position)
Arguments
- clubID
- string
- streamID
- string
- epoch
- number - Number of microseconds since the UNIX epoch.
- position
- number - Sort order for simultaneous messages (same epoch).
Returns
- location
- table - New PlayerLocationMixin.
Details
- Use the first function to create a new table pointing to the player, or the second to reassign an existing table to that player.
Patch changes
- Patch 8.0.1 (2018-07-17): Added.[1]
External links
- GitHub FrameXML, Gethe
- Globe "wut?" Tool, Townlong-Yak
References
- ^ 2018-07-16, PlayerLocation.lua, version 8.0.1.27101, archived at Townlong-Yak