PlayerLocation:CreateFromCommunityChatData()

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This function is implemented in :CreateFromCommunityChatData FrameXML/ObjectAPI/PlayerLocation.lua.

Identifies the author of a logged message in the guild/community window.

location = PlayerLocation:CreateFromCommunityChatData(clubID, streamID, epoch, position)
location:SetCommunityChatData(clubID, streamID, epoch, position)

Arguments

clubID
string
streamID
string
epoch
number - Number of microseconds since the UNIX epoch.
position
number - Sort order for simultaneous messages (same epoch).

Returns

location
table - New PlayerLocationMixin.

Details

  • Use the first function to create a new table pointing to the player, or the second to reassign an existing table to that player.

Patch changes

External links

References

 
  1. ^ 2018-07-16, PlayerLocation.lua, version 8.0.1.27101, archived at Townlong-Yak