Changes the minimap player arrow with given texture file.
Minimap:SetPlayerTexture(asset)
Arguments
- asset
- Texture🔗|string|number : fileID - path and filename of an texture file
Details
- Default texture Interface\Minimap\MinimapArrow
- Currently scaling and alpha can be changed.
Example
Minimap:SetPlayerTexture("Interface\\Minimap\\Vehicle-SilvershardMines-Arrow")