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Returns the system uptime of your computer in seconds, with millisecond precision.

seconds = GetTime()


number - The current system uptime in seconds, e.g. 60123.558


  • This value is only updated once per rendered frame. Finer-grained timers are available using GetTimePreciseSec() or debugprofilestop().
  • It is possible for this function to return identical values across consecutive frames if a low resolution timing method is in use while running at a high framerate.

Patch changes

Cataclysm Patch 4.3.0 (2011-11-29): Only updates once every OnUpdate[1]

See also