GetSpellHitModifier
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Returns the amount of Spell Hit %, not from Spell Hit Rating, that your character has.
hitMod = GetSpellHitModifier()
Returns
- hitMod
- number - hit modifier (e.g. 16 for 16%)
Example
Returns the Spell Hit Chance displayed in the paperdoll.[1]
/dump GetCombatRatingBonus(CR_HIT_SPELL) + GetSpellHitModifier();