GetSheathState
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Returns which type of weapon the player currently has unsheathed.
sheathState = GetSheathState()
Returns
- sheathState
- number - Currently unsheathed weapon type:
Value | Weapon | |
---|---|---|
1 | None | |
2 | Melee | |
3 | Ranged |
Patch changes
Patch 4.3.0 (2011-11-29): Added.