GetShapeshiftForm
Jump to navigation
Jump to search
Returns the zero-based index of current form/stance.
index = GetShapeshiftForm([flag])
Arguments
- flag
- boolean? - True if return value is to be compared to a macro's conditional statement. This makes it always return zero for Presences and Auras. False or nil returns an index based on which button to highlight on the shapeshift/stance bar left to right starting at 1.
Returns
- index
- number - one of the following:
- All
- 0. humanoid form
- Druid
- Bear Form
- Cat Form
- Travel Form / Aquatic Form / Flight Form (all 3 location-dependent versions of Travel Form count as Form 3)
- The first known of: Moonkin Form, Treant Form, Stag Form (in order)
- The second known of: Moonkin Form, Treant Form, Stag Form (in order)
- The third known of: Moonkin Form, Treant Form, Stag Form (in order)
- Note: The last 3 are ordered. For example, if you know Stag Form only, it is form 4. If you know both Treant and Stag, Treant is 4 and Stag is 5. If you know all 3, Moonkin is 4, Treant 5, and Stag 6.
- Priest
- Shadowform
- Rogue
- Stealth
- Vanish / Shadow Dance (for Subtlety rogues, both Vanish and Shadow Dance return as Form 1)
- Shaman
- Ghost Wolf
Details
- For some classes the return value is nil during the loading process. You need to wait until UPDATE_SHAPESHIFT_FORMS fires to get correct return values.