Returns reward info on a quest option.
rewardInfo = C_PlayerChoice.GetPlayerChoiceRewardInfo(rewardIndex)
Arguments
- rewardIndex
- number
Returns
- rewardInfo
- PlayerChoiceRewardInfo
Key |
Type |
Description
|
money |
number? |
|
xp |
number? |
|
itemRewards |
PlayerChoiceRewardItemInfo[] |
|
currencyRewards |
PlayerChoiceRewardCurrencyInfo[] |
|
repRewards |
PlayerChoiceRewardReputationInfo[] |
|
PlayerChoiceRewardItemInfo
Key |
Type |
Description
|
itemId |
number |
|
name |
string |
|
quality |
number |
|
textureFileId |
number |
|
quantity |
number |
|
itemLink |
string |
|
PlayerChoiceRewardCurrencyInfo
Key |
Type |
Description
|
currencyId |
number |
|
currencyTexture |
number |
|
quantity |
number |
|
PlayerChoiceRewardReputationInfo
Key |
Type |
Description
|
factionId |
number |
|
quantity |
number |
|
Patch changes
- Patch 9.0.1 (2020-10-13): Streamlined into
C_PlayerChoice.GetPlayerChoiceRewardInfo()
- Patch 5.2.0 (2013-03-05): Added the following:
GetQuestChoiceRewardCurrency()
GetQuestChoiceRewardFaction()
GetQuestChoiceRewardInfo()
GetQuestChoiceRewardItem()