GameTooltip:SetSpellBookItem
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Shows the tooltip for the specified spell.
GameTooltip:SetSpellBookItem(spellBookId, bookType);
Arguments
- spellBookId
- number - the id of the spell on the tab from the spellbook - not the same as SpellId
- bookType
- string - Either BOOKTYPE_SPELL ("spell") or BOOKTYPE_PET ("pet").
Details
- Find the spellBookId as follows:
local i = 1
while true do
local spell = GetSpellBookItemName(i, BOOKTYPE_SPELL)
if (not spell) then
break
end
DEFAULT_CHAT_FRAME:AddMessage(i..": "..spell)
i = i + 1
end
Example
GameTooltip:SetSpellBookItem(46, BOOKTYPE_SPELL)