GameTooltip:SetBagItem

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hasCooldown, repairCost = GameTooltip:SetBagItem(bag, slot);

Sets the GameTooltip to contain text information about the specified item, as well as returning whether the item is "cooling down" and the cost to repair the item (which may be 0 (or nil?) if non-applicable).


Arguments
(bag, slot)
bag
Numeric - the ID of the bag
slot
Numeric - the ID of the slot

Returns
hasCooldown, repairCost
hasCooldown
Boolean - if the item currently has a cooldown
repairCost
Integer - the cost to repair the item, may be 0 or nil if the item cannot be repaired.

Details
This simply sets the text of the game tooltip to contain various information about the item under the given slot.