GameTooltip:GetUnit

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Returns the name and UnitId of the unit displayed on a GameTooltip.

unitName, unitId = GameTooltip:GetUnit()

Returns

unitName
string - Name of the unit current assigned to a tooltip.
unitId
string - UnitId assigned using GameTooltip:SetUnit() or by the game engine during mouseover.

Details

  • Returns nil when the tooltip is not shown, or when showing something other than a unit.