Frame:GetPropagateKeyboardInput
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Returns whether the frame propagates keyboard events.
propagate = Frame:GetPropagateKeyboardInput()
Returns
- propagate
- boolean - true if the frame propagates keyboard input, false if the frame consumes keyboard input.
Details
- The value returned by this function are only meaningful for keyboard-enabled widgets.
- Frames that propagate keyboard input allow the OnKeyDown/OnKeyUp script handlers of further keyboard-enabled widgets to run; frames that consume keyboard input do not.