CombatLogGetCurrentEventInfo
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Returns the current COMBAT_LOG_EVENT payload.
arg1, arg2, ... = CombatLogGetCurrentEventInfo()
Returns
- Returns a variable number of values: 11 base values and up to 13 extra values based upon the subtype of the event.
Details
- In the new event system for 8.0, supporting the original functionality of the CLEU event was problematic due to the "context" arguments, i.e. each argument can be interpreted differently depending on the previous arguments. The payload was subsequently moved to this function. [1]
Example
- Prints all CLEU parameters.
local function OnEvent(self, event)
print(CombatLogGetCurrentEventInfo())
end
local f = CreateFrame("Frame")
f:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
f:SetScript("OnEvent", OnEvent)
- Displays your spell or melee critical hits.
local playerGUID = UnitGUID("player")
local MSG_CRITICAL_HIT = "Your %s critically hit %s for %d damage!"
local f = CreateFrame("Frame")
f:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
f:SetScript("OnEvent", function(self, event)
local _, subevent, _, sourceGUID, _, _, _, _, destName = CombatLogGetCurrentEventInfo()
local spellId, amount, critical
if subevent == "SWING_DAMAGE" then
amount, _, _, _, _, _, critical = select(12, CombatLogGetCurrentEventInfo())
elseif subevent == "SPELL_DAMAGE" then
spellId, _, _, amount, _, _, _, _, _, critical = select(12, CombatLogGetCurrentEventInfo())
end
if critical and sourceGUID == playerGUID then
-- get the link of the spell or the MELEE globalstring
local action = spellId and GetSpellLink(spellId) or MELEE
print(MSG_CRITICAL_HIT:format(action, destName, amount))
end
end)
Patch changes
Patch 8.0.1 (2018-07-17): Added. [2]
References
- ^ TheDanW 2018-02-06. #wowuidev IRC log.
- ^ Ythisens 2018-04-24. Combat Log Event Changes.