C_ZoneAbility .GetActiveAbilities
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Added in 9.0.1 |
Returns an array of abilities active within the current zone.
zoneAbilities = C_ZoneAbility.GetActiveAbilities()
Returns
- zoneAbilities
- ZoneAbilityInfo[]
Field | Type | Description |
---|---|---|
zoneAbilityID | number | ID for this zone ability. Likely correlates to the ID column of ExtraAbilityInfo |
uiPriority | number | Priority used for sorting zone abilities |
spellID | number | Spell ID that the ability provides |
textureKit | string | Optional name of a texture kit prefix for this ability. Texture kit names map to atlases, potentially suffixed by -<number> , where number is the number of abilities with matching texture kit names.
|
tutorialText | string? | Optional tutorial text to show for the ability. This appears to typically be a hint that the ability can be dragged to a users' action bars. |
Patch changes
Patch 9.0.1 (2020-10-13): Added.