C_TradeSkillUI .GetReagentDifficultyText
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Added in 10.0.0 |
Needs summary.
bonusText = C_TradeSkillUI.GetReagentDifficultyText(craftingReagentIndex, craftingReagents)
Arguments
- craftingReagentIndex
- number
- craftingReagents
- CraftingReagentInfo[]
Field | Type | Description |
---|---|---|
itemID | number | |
dataSlotIndex | number | |
quantity | number |
Returns
- bonusText
- string