C_RaidLocks .IsEncounterComplete
Jump to navigation
Jump to search
Needs summary.
encounterIsComplete = C_RaidLocks.IsEncounterComplete(mapID, encounterID [, difficultyID])
Arguments
- mapID
- number : UiMapID
- encounterID
- number : JournalEncounterID
- difficultyID
- number? : DifficultyID
Returns
- encounterIsComplete
- boolean
Patch changes
Patch 8.2.0 (2019-06-25): Added.