C_QuestSession .HasJoined
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Indiciates Party Sync is active.
hasJoined = C_QuestSession.HasJoined()
Returns
- hasJoined
- boolean - True if Party Sync is active; false otherwise.
Patch changes
Patch 8.2.5 (2019-09-24): Added.[1]
See also
- C_QuestSession.Exists() - Also true when there is a pending request to activate Party Sync.
References
- ^ 2019-09-24, QuestSession.lua, version 8.2.5.31960, archived at Townlong-Yak