C_PvP .GetBattlefieldVehicles
Jump to navigation
Jump to search
Needs summary.
vehicles = C_PvP.GetBattlefieldVehicles(uiMapID)
Arguments
- uiMapID
- number
Returns
- vehicles
- BattlefieldVehicleInfo[]
Field | Type | Description |
---|---|---|
x | number | |
y | number | |
name | string | |
isOccupied | boolean | |
atlas | string | |
textureWidth | number | |
textureHeight | number | |
facing | number | |
isPlayer | boolean | |
isAlive | boolean | |
shouldDrawBelowPlayerBlips | boolean |
Patch changes
Patch 9.0.1 (2020-10-13): Added.