C_PlayerInteractionManager.InteractUnit

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Needs summary.

success = C_PlayerInteractionManager.InteractUnit(unit [, exactMatch, looseTargeting])

Arguments

unit
string
exactMatch
boolean? = false
looseTargeting
boolean? = true

Returns

success
boolean

Patch changes

Dragonflight Patch 10.0.7 (2023-03-21): Added looseTargeting argument.