C_PlayerInfo .GetContentDifficultyQuestForPlayer
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Added in 9.0.1 |
Returns info indicating how much difficulty the player may have when performing a given quest.
difficulty = C_PlayerInfo.GetContentDifficultyQuestForPlayer(questID)
Arguments
- questID
- number
Returns
- difficulty
- Enum.RelativeContentDifficulty
Value | Field | Description |
---|---|---|
0 | Trivial | |
1 | Easy | |
2 | Fair | |
3 | Difficult | |
4 | Impossible |
Patch changes
Patch 9.0.1 (2020-10-13): Added.