C_PartyInfo .LeaveParty
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Leaves the group.
C_PartyInfo.LeaveParty([category])
Arguments
- category
- number?
- If omitted, defaults to
INSTANCE
if applicable,HOME
otherwise.
- If omitted, defaults to
Value | Enum | Description |
---|---|---|
1 | LE_PARTY_CATEGORY_HOME | Home-realm group, i.e. a manually created group. |
2 | LE_PARTY_CATEGORY_INSTANCE | Instance-specific temporary group, e.g. Battlegrounds, Dungeon Finder |
Details
- Usually this will leave the party immediately. In some cases (e.g. PartySync) the user will be prompted to confirm leaving the party, because it's potentially destructive
Patch changes
Patch 8.2.5 (2019-09-24): Moved to C_PartyInfo.LeaveParty()
Patch 1.0.0 (2004-10-08): Added as LeaveParty()