C_Navigation .HasValidScreenPosition
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Added in 9.0.1 |
Returns true if the currently tracked location can be represented by any screen position. This can presumably return false a tracked location weren't valid for the current map, or if the player is possibly too close to a tracked location.
hasValidScreenPosition = C_Navigation.HasValidScreenPosition()
Returns
- hasValidScreenPosition
- boolean
Patch changes
Patch 9.0.1 (2020-10-13): Added.