C_LossOfControl .GetNumEvents
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C_LossOfControl.GetActiveLossOfControlDataCount |
+ 9.0.1 | ||
C_LossOfControl.GetActiveLossOfControlDataCountByUnit |
+ 9.0.1 | ||
C_LossOfControl.GetNumEvents |
+ 5.1.0 |
Returns the number of loss-of-control effects your character is currently affected by.
numEvents = C_LossOfControl.GetNumEvents()
Returns
- numEvents
- number - Number of loss-of-control effects your character is currently affected by.
Patch changes
Patch 9.0.1 (2020-10-13): Removed. Replaced by C_LossOfControl.GetActiveLossOfControlDataCount.
Patch 5.1.0 (2012-11-27): Added.