C_FriendList .GetSelectedIgnore
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Returns the currently selected index in the ignore listing.
index = C_FriendList.GetSelectedIgnore()
Returns
- index
- number? - the index of the ignored player which is currently selected on the friend list. Returns
nil
if you have nobody ignored.
Patch changes
Patch 8.1.0 (2018-12-11): Moved to C_FriendList. The former alias GetSelectedIgnore is deprecated and will be removed in the following expansion.