C_FriendList .GetIgnoreName
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Returns the name of a currently ignored player.
name = C_FriendList.GetIgnoreName(index)
Arguments
- index
- number - index of the ignored player, up to C_FriendList.GetNumIgnores (max 50).
Returns
- name
- string? - name of the ignored player.
Patch changes
Patch 8.1.0 (2018-12-11): Moved to C_FriendList. The former alias GetIgnoreName is deprecated and will be removed in the following expansion.