C_EncounterJournal .GetLootInfo
(Redirected from API C EncounterJournal.GetLootInfoByIndex)
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C_EncounterJournal.GetLootInfo |
+ 9.0.1 | ||
C_EncounterJournal.GetLootInfoByIndex |
+ 9.0.1 | ||
EJ_GetLootInfo |
+ 4.2.0 |
Returns info for loot items available from an encounter.
itemInfo = C_EncounterJournal.GetLootInfo(id) = C_EncounterJournal.GetLootInfoByIndex(index [, encounterIndex])
Arguments
GetLootInfo
- id
- number
GetLootInfoByIndex
- index
- number - Ranging from 1 to EJ_GetNumLoot()
- encounterIndex
- number? - Defaults to the currently viewed journal encounter.
Returns
- itemInfo
- EncounterJournalItemInfo
Field | Type | Description |
---|---|---|
itemID | number | |
encounterID | number? | JournalEncounterID |
name | string? | item name, including color sequence |
itemQuality | string? | |
filterType | Enum.ItemSlotFilterType? | |
icon | number? | FileID |
slot | string? | ItemEquipLoc e.g. "Two-Hand" or "Shoulder". |
armorType | string? | e.g. "Cloth" or "Mail". The string will be colored red if the item cannot be equipped. |
link | string? | ItemLink |
handError | boolean? | |
weaponTypeError | boolean? | |
displayAsPerPlayerLoot | boolean? | Added in 9.1.5 |
displayAsVeryRare | boolean? | Added in 10.0.2 |
displayAsExtremelyRare | boolean? | Added in 10.0.2 |
Value | Field | Description |
---|---|---|
0 | Head | |
1 | Neck | |
2 | Shoulder | |
3 | Cloak | |
4 | Chest | |
5 | Wrist | |
6 | Hand | |
7 | Waist | |
8 | Legs | |
9 | Feet | |
10 | MainHand | |
11 | OffHand | |
12 | Finger | |
13 | Trinket | |
14 | Other | |
15 | NoFilter |
Patch changes
Patch 9.0.1 (2020-10-13): Moved to C_EncounterJournal.GetLootInfo()
Patch 4.2.0 (2011-06-28): Added as EJ_GetLootInfo()