C_DeathInfo .GetCorpseMapPosition
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Returns the location of the player's corpse on the map.
position = C_DeathInfo.GetCorpseMapPosition(uiMapID)
Arguments
- uiMapID
- number : UiMapID
Returns
- position
- Vector2DMixin?🔗 - Returns nil when there is no corpse.
Patch changes
Patch 8.0.1 (2018-07-17): Added.