C_DateAndTime.GetServerTimeLocal

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Returns the server's Unix time offset by the server's timezone.

serverTimeLocal = C_DateAndTime.GetServerTimeLocal()

Returns

serverTimeLocal
number - Time in seconds since the epoch, only updates every 60 seconds.

Comparison

When in a EU time zone CEST (UTC+2) and playing on Moon Guard US, CDT (UTC-5). The examples were taken at the same time. Note that time() and date() are tied to your system's clock which can be manually changed.

-- unix time
time()                             -- 1596157547
GetServerTime())                   -- 1596157549

-- local time, same as `date(nil, time())`
date()                             -- "Fri Jul 31 03:05:47 2020"

-- realm time
GetGameTime()                          -- 20, 4
C_DateAndTime.GetCurrentCalendarTime() -- hour:20, minute:4
C_DateAndTime.GetServerTimeLocal()     -- 1596139440 unix time offset by the server's time zone (e.g. UTC minus 5 hours)

Patch changes

Battle for Azeroth Patch 8.1.5 (2019-03-12): Added.