C_Cursor .GetCursorItem
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Returns the item currently dragged by the player.
item = C_Cursor.GetCursorItem()
Returns
- item
- ItemLocationMixin🔗 - The item currently dragged by the player, or nil if not dragging an item.
Patch changes
Patch 8.0.1 (2018-07-17): Added.[1]
References
- ^ 2018-07-16, CursorDocumentation.lua, version 8.0.1.27101, archived at Townlong-Yak