Zul'Gurub (instance)

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This page is about the Zul'Gurub instance. For the original Zul'Gurub raid, see Zul'Gurub (Classic). For the history of Zul'Gurub, see Zul'Gurub.
Zul'Gurub
ZG
Zul'Gurub loading screen.jpg
Location Northern Stranglethorn
Race(s) Jungle trollJungle troll Jungle troll
Zandalari trollZandalari troll Zandalari troll
Dire troll Dire troll
IconSmall Hakkar2.gifIconSmall SpiderGiant.gifIconSmall Hir'eek.gif Wild God
End boss IconSmall Troll Male.gif Jin'do the Godbreaker
Instance info
Type Dungeon - Heroic
Level 85
Min ilvl 346
Player limit 5
Cross-faction? Cross-faction allowed

Zul'Gurub is a five-player dungeon instance, released in patch 4.1.0. The original incarnation of the instance was released in patch 1.7.0 and was suited for 20-player parties. Zul'Gurub is the capital of the jungle troll tribes, led by the Gurubashi, worshippers of the terrible god, Hakkar the Soulflayer. Since the defeat of Hakkar and his Gurubashi minions, the city fell into disrepair and was mostly consumed by the jungle. The Gurubashi still persist, now backed by their former enemies; the Zandalar tribe, and once again they must be faced within the walls of the ruined city before they are able to fully regroup and strike back.

Background

Main article: Zul'Gurub

Adventure Guide

Zul'Gurub was the capital of the Gurubashi jungle trolls, a tribe that once controlled the vast jungles of the south. It was here that Jin'do the Hexxer summoned the savage loa Hakkar the Soulflayer into Azeroth. Of late, these efforts have begun anew amid an alliance between the Gurubashi and Zandalar trolls that seeks to establish a unified troll empire.

Description from website

The influence of that savage civilization can be seen in Zul'Gurub's raised platforms and vine-covered arches, though, arguably, the most important part of the city's history is recent. It was in Zul'Gurub that Jin'do the Hexxer enslaved several high priests of the Gurubashi to aid him in summoning their dread god, Hakkar the Soulflayer, into Azeroth.

The presence of the Soulflayer presented a grave threat to the world, and, before Hakkar and his priests could dominate the continent, they were thwarted by the dedicated effort of heroes mobilized from the four corners of Azeroth. Jin'do was slain in the conflict, but his restless spirit burned with shame at his failure, and it drifted in the spirit world, seeking a way to return... and a plan.

Jin'do forced his way back to Azeroth to call on allies old and new: the worshippers of Hakkar, the exile Zanzil, and even Hakkar's former enemies among the Zandalar tribe. Together, they will rebuild Zul'Gurub - not for the glory of their defeated god, but to take his brutal power for their own, and see the troll race stand triumphant over a broken world.[1]

Geography

Map

WorldMap-ZulGurub.jpg

Subregions

Dungeon scenario

Incur Jin'do's Wrath

Incur the wrath of Jin'do the Godbreaker.

Jin'do the Godbreaker

Defeat Jin'do the Godbreaker
  • Jin'do the Godbreaker defeated

Bonus Objectives

  • All Guardians of Jindo defeated (4)

Dungeon denizens

Encounters

There are several bosses and minibosses in Zul'Gurub. All bosses except one have been in the game since classic lorewise. Their battles are also somewhat reminiscent of their old encounters. For example, Bloodlord Mandokir still levels up when he kills a player and dead players are brought back to life as long as ghosts exist in the battlearea.

Bosses Monsters NPCs
Zul'Gurub
The Coil
Mandokir's Domain
Cache of Madness
Temple of Bethekk
The Devil's Terrace
Altar of the Blood God

Loot

Boss Item Type
High Priest Venoxis  [Serpentine Leggings] Cloth legs
 [Belt of Slithering Serpents] Leather waist
 [Breastplate of Serenity] Mail chest
 [Coils of Hate] Plate wiast
 [Signet of Venoxis] Finger
Bloodlord Mandokir  [Bloodlord's Protector] One-hand sword
 [Touch of Discord] Wand
 [Deathcharged Wristguards] Plate Wrist
 [Hakkari Loa Drape] Cloak
 [Amulet of the Watcher] Neck
Shared loot
(Cache of Madness)
 [Zulian Voodoo Stick] Wand
 [Fasc's Preserved Boots] Leather feet
 [Handguards of the Tormented] Mail hands
 [Plunderer's Gauntlets] Plate hands
 [Lost Bag of Whammies] Held in off-hand
Gri'lek
(Cache of Madness)
 [Fasc's Preserved Boots] Leather feet
 [Amulet of Protection] Neck
Hazza'rah
(Cache of Madness)
 [Gurubashi Destroyer] Gun
 [Thekal's Claws] Fist weapon
Renataki
(Cache of Madness)
 [Arlokk's Claws] Fist weapon
Renataki
(Cache of Madness)
 [Kilt of Forgotten Rites] Mail legs
 [Troll Skull Chestplate] Plate chest
High Priestess Kilnara  [Claw-Fringe Mantle] Cloth shoulder
 [Sash of Anguish] Cloth waist
 [Leggings of the Pride] Leather legs
 [Roaring Mask of Bethekk] Plate head
 [Arlokk's Signet] Finger
Zanzil  [Zulian Slasher] One-hand sword
 [Spiritbinder Spaulders] Mail shoulders
 [Zombie Walker Legguards] Mail legs
 [Bone Plate Handguards] Plate hands
 [Plumed Medicine Helm] Plate head
Jin'do the Godbreaker  [Jeklik's Smasher] Two-hand mace
 [Jin'do's Verdict] Two-hand staff
 [Legacy of Arlokk] Two-hand staff
 [Mandokir's Tribute] Bow
 [Shield of the Blood God] Shield
 [Twinblade of the Hakkari] Dagger
 [Twinblade of the Hakkari] Dagger
 [Zulian Ward] Shield
 [The Hexxer's Mask] Cloth head
 [Vestments of the Soulflayer] Leather chest
Trash mobs  [Gurubashi Punisher] One-hand mace
 [Spiritguard Drape] Cloak
 [Spiritcaller Cloak] Cloak
 [Band of the Gurubashi Berserker] Finger

Quests

Achievements

Patch changes

  • Dragonflight-Icon-Inline.png Patch 10.0.7 (2023-03-21): Old recipes added via the  [Relics of a Fallen Empire] achievement.
  • Legion-Logo-Small.png Hotfix (2016-08-11): Fixed a bug that hid the entrance portal to Zul'Gurub in rare cases.
  • WoD-Logo-Small.png Hotfix (2014-10-20): Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
  • Cata-Logo-Small.png Patch 4.3.0 (2011-11-29): Players now only have to kill two of the four initial dungeon bosses (High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, and Zanzil) to face Jin'do the Godbreaker.
  • Cata-Logo-Small.png Patch 4.1.0 (2011-04-26): Reintroduced as a level 85 5-man heroic.

References

External links