What's Haunting Witch Hill?

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NeutralWhat's Haunting Witch Hill?
Start Mordant Grimsby
End Mordant Grimsby
Level 15-30
Category Dustwallow Marsh
Experience 3500
Rewards 40s
Next N [15-30] The Witch's Bane
In the TCG.

Objectives

Mordant Grimsby at Swamplight Manor wants you to gather information from 10 Risen Husks or Risen Spirits

  • Information Gathered (10)

Description

I traveled out here to pay Jarl a visit at his new home and it's been a nonstop horror show ever since! There's something seriously wrong here and I can't be the only one who sees it...

Have you seen the ghosts and corpses shambling about Witch Hill? I've a feeling that if anyone knows what happened here, it is them. Seek out these risen husks and risen spirits in the surrounding area, grant them rest through combat, and see what you can learn from them before this evil consumes Jarl!

Progress

What have you learned from the spirits haunting this place?

Completion

<Mordant produces a small sheet of paper and pen, beginning to scribble down notes on your findings.>

From your findings, the spirits in this place must amount to everyone who ever lived on this land, not just the previous occupants.

Something has been corrupting and killing them. Those who follow don't learn the truth until it's too late. We have to put an end to this, <name>!

Rewards

You will receive: 40s

Gains

3500 XP

Notes

The ghosts say such things as ...

  • It was ... terrible... the demon...
  • The darkness... the corruption... they came too quickly for anyone to know...
  • the darkness will consume all... all the living...
  • It is too late for us, living one. Take yourself and your friend away from here before you both are... claimed...
  • It is too late for Jarl... its hold is too strong...
  • Go away, whoever you are! Witch Hill is mine... mine!

Progression

  1. N [15-30] What's Haunting Witch Hill?
  2. N [15-30] The Witch's Bane
  3. N [15-30] Cleansing Witch Hill

External links