Vengeance (druid)

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Vengeance
Ability paladin shieldofvengeance.png
  • Vengeance
  • Level 10 Feral Combat druid ability
  • Passive
  • Requires Bear Form
  • Each time you take damage while in Bear Form, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health. Entering Cat Form will cancel this effect.
Properties
Class Druid
Other information
Level learned 10

Vengeance is a passive Guardian Druid ability, available at level 10. For more information on the mechanic, see Vengeance.

Patch changes

  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed. Replaced with [Resolve].
  • Mists of Pandaria Hotfix (2013-01-08): Attack Power gained from Vengeance is now capped at the player's maximum health.
  • Mists of Pandaria Hotfix (2012-09-28): Vengeance now ignores overkill damage.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Vengeance has been reworked and no longer has a cap.
  • Cataclysm Patch 4.3.2 (2012-01-31): Vengeance is no longer triggered by receiving damage from other players.
  • Cataclysm Patch 4.3.0 (2011-11-29): Vengeance has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Cataclysm Patch 4.0.3a (2010-11-23): Druid: Vengeance is no longer cleared on exiting Bear Form, and instead is cleared upon entering Cat Form.
  • Cataclysm Patch 4.0.1 (2010-10-12): Added.

External links