User:Teni57011/Wolves of War (Draka US)
This article is a guild information page. The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the personal article policy. Page last modified: 2018-04-28 |
Wolves of War | |
---|---|
Server | Draka US |
Guild Leader | Kanab |
Levels | 85 |
Type | PvE |
Accounts | 50 + |
Website | http://www.wolvesofwar.com |
Armory | Wolves of War Armory |
Wolves of War is an adult progression guild (for players age 21 and older) focused on 25-player content. The core members have been together for several years, and the guild emphasizes a fun, no-nonsense, no-drama environment for its raids.
Since adults tend to have commitments outside of the game (such as full-time work, parenting, or attending college), the guild limits its formal 25-player raids to a strict 9-hour-a-week schedule of three raid nights, each consisting of a three-hour stretch. As a progression guild, however, Wolves of War accomplishes in 9 hours what many guilds do in 15 or 20. For this reason, guild recruitment focuses on players who are mature and fun, but can also work their class like a pro with real focus and preparation. Despite those fewer hours, the guild is usually one of the top Horde-side guilds on the server. Wolves of War is all about community, focus and performance within a small time window. It is not a casual raiding guild.
The guild's goal is to conquer all end-game raiding content while leaving time in the week for other personal or in-game activities. Some players only raid, while others also PvP and run in-guild 10-mans. Off nights usually see 10-15 people on doing miscellaneous things, but they are not as lively as raid nights.
In addition to the 25-man raiders, the guild is also the host of Club Monday, a team of veteran raiders who tackle 10-man progression content on a more limited, once-a-week schedule.
Guild progress
Cataclysm
- Throne of the Four Winds' Conclave of Wind Horde-side 25-player server first
- Blackwing Descent:
- Omnotron Defense System 25-player server 1st (U.S. #80)
- Maloriak 25-player server 1st
- Magmaw Horde-side 25-player server 1st
- Chimaeron Horde-side 25-player server 1st
- Atramedes 25-player
- Bastion of Twilight
- Halfus Wyrmbreaker Horde-side 25-player server 1st
- Valiona and Theralion Horde-side 25-player server 1st
- Ascendant Council Horde-side 25-player server 1st
- Argaloth 25-player
As of March 21, 2011, the guild has completed heroic Halfus and is working on Nefarian.
Wrath of the Lich King
- Icecrown Citadel - all content cleared on 10- and 25-player normal (including Lich King); progressing through heroic and working on Heroic Lich King.
- Trial of the Grand Crusader - all 10- and 25-player normal content cleared; all 10-player heroic content cleared, including [A Tribute to Insanity (10 player)] in January 2010. 25-player heroic content cleared including [A Tribute to Mad Skill (25 player)].
- Ulduar - all content cleared on 10-player, including Algalon. All 25-player normal content cleared including Yogg-Saron, with several bosses down on hard mode.
Weekly raid schedule
- Sunday, 9:30-12:30 Server CST
- Monday, 9:30-12:30 Server CST
- Wednesday, 9:30-12:30 Server CST
Guild rules
- You must be geared to contribute. This means being as close to 359 gear as possible through a combination of rep, crafted, and raid gear.
- You must know your class inside and out and be willing to learn a new role as raids dictate. If you haven't read an EJ thread on your class, we are not for you.
- Must have a good attitude and carry yourself with some semblance of maturity. Sense of humor a plus. Maybe you also like long walks on the beach. We like pina coladas, and getting caught in the rain. That's OK too.
- Due to a 3-day raid schedule, high attendance is a must. All of our raiders commit to 80% (1 miss every 2 weeks) attendance.
- Must be able to provide your own consumables or have the ability to buy them reliably at the clip of 3 raids per week, this includes flasks/elixirs, buff food, pots, bandages, etc as well as be able to provide yourself with enchants/gems/etc (we have all professions covered in the guild so this shouldn't be a problem). If you don't know what cold weather flying training is, we may have a problem.
- You should definitely have a team player focus to be in Wolves. We have little patience for loot bickering, whining, drama, excuses, etc. Preparedness is also a major factor, being 10 minutes early with all required addons and repaired to each raid is expected.
- We use the EP/GP system to calculate loot priorities.
Officers
The following are in charge of the guild matters:
- Kanab, Guildmaster
- Guild leader.
- Teniblue, Recruitment & Membership Officer
- Contact her for recruitment information.
- Jadu, Trial Officer and Raid Leader
- Handles the trial period of new recruits, leads raids, and handles loot distribution. Also guild videographer.
- Lorandir, Raid Leader
- Leads raids and manages bench rotation.
- Moonraker, Healing Lead
- Manages Team Heal and handles heal assignments.
Those interested in applying should go to the guild's Web site to first determine recruitment needs, then, if appropriate, contact Teniblue.
Videos
Wolves of War actively documents milestone boss encounters on video, and posts these videos to YouTube. To view all the available videos at YouTube, search for "TheWolvesofWar". These videos include in-game audio as well as player communication, giving viewers a general sense of how Wolves raids are conducted. Most of these videos have been captured by Jadu, the trial officer.