User:Armen80721/Tol'vir/Anandor Sunseeker
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Anandor Sunseeker | |
---|---|
Title | High Priest |
Gender | Male |
Race(s) | Blood elf (formerly High elf) |
Class | Priest |
Reaction | Alliance Horde |
Affiliation(s) | Kingdom of Quel'Thalas, Horde |
Former affiliation(s) | Alliance of Lordaeron |
Occupation | High priest of Que'Thalas |
Location | Pandaria |
Status | Alive |
Spells and Abilities
Phase 1
- Smite — Smite an enemy for 22,426 to 34,966 Holy damage.
- Power Word: Shield — Draws on the soul of the friendly target to shield him, absorbing 453,732 damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage.
- Flash Heal — Heals a friendly target for 120,000.
- Resurrection — Brings a dead ally back to life with 40 % health and mana.
- Penance — Launches a volley of holy light at the target, causing 535,325 Holy damage to an enemy, or 463,346 healing to an ally instantly and every 1 sec for 3 sec.
- Angelic Feather — Place a feather at the target location. If allies walk through it, they gain 160% increased movement speed for 6 sec. Only 3 feathers can be placed at one time.
- Power Word: Solace — Strike an enemy with the power of the heavens, dealing 950,000 to 1,200,000 Holy damage and an additional 500,000 Holy damage over 7 sec and restoring 5% of maximum mana. Damage dealt by Power Word: Solace will instantly heal a nearby low health friendly target within 40 yards from the enemy target for 40% of the damage dealt.
Phase 2
- Halo — Creates a ring of Holy energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 1,500,00 Holy damage to enemies, and up to 900,000 healing to allies, with the greatest effect at 25 yds.
- Cascade — Launches a Holy bolt at the target that grows in power as it travels, which causes up to 2,000,000 Holy damage to an enemy, or up to 950,000 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 3 times.
- Divine Star — Fires a Divine Star in front of you, traveling 24 yds, causing 2,500,000 to 3,000,000 Divine damage to all enemies and 1,000,000 healing to all allies within 16 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path
- Guardian of Ancient Kings — Summons a Guardian of Ancient Kings to protect you for 50 sec. The Guardian of Ancient Kings reduces damage taken by 200%.
- Mass Resurrection — Resurrects all nearby fallen allies.