UNIT_ABSORB_AMOUNT_CHANGED
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Added in 5.2.0 |
Fired when a unit's absorb amount changes (for example, when he gains/loses an absorb effect such as Power Word: Shield, or when he gains/loses some of his absorb via getting hit or through an ability).
UNIT_ABSORB_AMOUNT_CHANGED: unitTarget
Payload
- unitTarget
- string : UnitId
Patch changes
Patch 5.2.0 (2013-03-05): Added.
Details
- Will only fire for existing units, and not for targets of units (focustarget, targettarget, etc).