|
Faction |
Neutral |
---|
Statistics |
---|
Hit points |
1500 |
---|
Hit point regeneration |
Always |
---|
Hit point regeneration rate |
0.5 HP/sec. |
---|
Mana |
350 |
---|
Mana Regeneration rate |
0.50 Mana/sec. |
---|
Level |
11 |
---|
Gold Bounty Awarded |
20-26 |
---|
Combat |
---|
Normal attack |
40-50 (45 avg) |
---|
Can attack |
Ground |
---|
Range |
Melee |
---|
Attack type |
Normal |
---|
Cooldown |
1.35 sec. |
---|
Armor Type |
Heavy |
---|
Armor |
3 |
---|
Day Sight |
140 |
---|
Night Sight |
80 |
---|
Movement Speed |
270 |
---|
Snarlmane Bloodgorger is a powerful gnoll not to be confused with Snarlmane both from Warcraft III Frozen Throne Expansion. He tried to stop Kael'thas from fixing the last Arcane Observatory as Lord Garithos wanted. Kael'thas slew the gnoll and reclaimed the observatory.
Spells and abilities
- Slams the ground, dealing damage to nearby enemy land units and stunning them.
|
Duration (Hero) |
Cooldown |
Mana Cost |
Area of Effect |
Allowed Targets |
Effect
|
3 (2) sec. |
6 sec. |
90 |
30 |
Ground, Enemy |
25 damage, stun.
|
|
- Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Duration |
Cooldown |
Mana Cost
|
40 sec. |
8 sec. |
75
|
Hardened Skin
- Reduces all attacks on the unit by 12 damage.
- Attacks cannot be reduced below 3 damage.
Command Aura (Passive)
- Gives 10% extra damage to nearby friendly units.
Patch changes
- Patch 1.13 (2003-12-16): Creep Bloodlust mana cost increased to 75 from 50.
Gallery
Snarlmane Bloodgorger from Warcraft III