Seal of Justice
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The subject of this article was removed in patch 7.0.3 but remains in World of Warcraft: Classic.
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Seal of Justice | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 22 |
Related buff | |
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Seal of Justice is a paladin ability, learned at level 22.
Trivia
- Seal of Justice is an Uncommon Paladin ability card in the World of Warcraft: Trading Card Game's Drums of War set.
Patch changes
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.0.2 (2014-10-14): Now causes melee attacks to deal an additional 12% Holy damage (down from 20%).
- Hotfix (2013-03-05): Templar's Verdict should now work properly with Seal of Justice.
- Patch 5.2.0 (2013-03-05): Now causes melee attacks to deal an additional 20% (was 16%) as Holy damage.
- Patch 5.0.4 (2012-08-28): Now a level 70 Retribution ability (was a level 64 ability for all specs). Slow duration increased from 5 seconds to 8. Can no longer be unleashed for additional damage.
- Patch 4.0.1 (2010-10-12): Now learned at level 64 (was 22) and redesigned. Fills the Paladin with the spirit of justice for 30 min, causing each single-target melee attack to limit the target's maximum run speed for 5 sec and deal additional Holy damage. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will deal Holy damage to an enemy.
- Old: Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- Old: Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- Patch 1.1.0 (2004-11-07): Added.
External links
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