SPELL_DATA_LOAD_RESULT

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Fires when data is available in response to C_Spell.RequestLoadSpellData.

SPELL_DATA_LOAD_RESULT: spellID, success

Payload

spellID
number
success
boolean - True if the spell was successfully queried from the server. Might return false when only partial spell data is available, e.g. everything except the spell description.

Patch changes

Dragonflight Patch 10.0.5 (2023-01-24): The server no longer returns complete information for specific spell IDs (success:false).
Battle for Azeroth Patch 8.0.1 (2018-07-17): Added.

See also