Resurrection Sickness
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- Resurrection Sickness
- Decreases all attributes by 75% and all damage caused by 75%. You are currently worth no honor points to the enemy.
- Duration: 1 min
Resurrection Sickness is a debuff gained every time when resurrected at a Spirit Healer. The attribute decrease affects only a character’s base stats, not their total stats.
Level specific effects
Duration varies by level:
- Characters level 10 and under will NOT gain resurrection sickness.
- Characters level 10 and up will gain 1 minute of resurrection sickness.
Patch changes
Patch 10.0.0 (2022-10-25): Resurrection sickness now lasts 1 minute (was 10 minutes), but durability loss is increased to 50% (was 25%).
Patch 1.1.1 (2004-11-17): Resurrection sickness limited to ten minutes and durability loss reduced to 25%.
Patch 1.1.0 (2004-11-07): Added together with 100% durability loss, replacing the previous system of losing experience.