NEW_TOY_ADDED
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Added in 8.1.5 |
Fires when adding a new toy to the Toy Box.
NEW_TOY_ADDED: itemID
Payload
- itemID
- number - All possible values listed at ToyID.
Patch changes
Patch 8.1.5 (2019-03-12): Added.[1]
See also
- C_ToyBox.GetToyInfo(itemID)
- TOYS_UPDATED
References
- ^ 2019-03-12, AlertFrames.lua, version 8.1.5.29701, near line 609, archived at Townlong-Yak