Golemagg the Incinerator
Golemagg the Incinerator | |||||
---|---|---|---|---|---|
Race | Molten giant (Giant) | ||||
Level | ?? Boss | ||||
Reaction | Alliance Horde | ||||
Location | Molten Core | ||||
Status | Killable | ||||
|
The most feared soldiers of Ragnaros's elemental forces are the molten giants, and among them Golemagg the Incinerator is unrivaled for his sheer brutality and savage efficiency. So absolute is the molten behemoth's power that he has cowed two core ragers — offspring of the colossal beast Magmadar — which he now uses as pets. For this affront, he has earned Magmadar's eternal and unwavering ire, although the fearsome creature has yet to act on his savage impulses.[1]
Golemagg is a molten giant boss with 2 pet dogs, called Core Ragers, for guards of the Rune of Theri.
Abilities
Golemagg
- Golemagg's Trust — Target's physical damage dealt is increased by 500 and attack speed increased by 50%.
- Magma Splash — Splashes the target with Magma, melting its armor, dealing Fire damage and additional Fire damage for 30 sec.
- Pyroblast — Inflicts 1009 Fire damage to an enemy and scorches the target for an additional 84 damage every 3 sec. for 12 sec.
- Earthquake — Inflicts 1388 to 1612 damage to nearby enemies.
Core Ragers
- Mangle — Inflicts 300 damage to an enemy every 2 sec. and slows its movement by 50% for 20 sec.
Seasons of Mastery
During the Season of Mastery, the Core Ragers are permanently buffed with Golemagg's Trust. Golemagg will also cast Earthquake throughout the fight instead of only when below 10% health.
Strategy
This is the most boring and uneventful fight in the whole of Molten Core. The main tank needs high fire resistance (to reduce the effect of the magma splashes), and healers need to pay some attention to their mana pools, since it's a rather long fight.
Two offtanks should fight the Core Ragers far away from Golemagg. The dogs can't die so there is no reason to DPS them, just keep them occupied. When they are out of range of Golemagg's buff, their horns will stop glowing red. When Golemagg gets to 10% life the melee should leave and he should be killed by ranged. It is often a good idea to have two tanks on Golemagg. If the main tank gets too many DoTs on him it will be simply impossible to keep him up. The second tank can either be ready to take over when the main tank dies, or when the DoTs start getting too high on the main tank the second tank can take over and let the main tank recover.
This fight is one of the few places where [Curse of Weakness] is useful, as the two hounds are not killed themselves. The hounds also can provide a steady stream of health to warlocks via [Siphon Life].
Loot
Golemagg-specific | Non-flamewaker shared |
---|---|
|
Notes
- Golemagg's name may be a combination of "golem" and "magma."
- There is a "furnace" behind him, often used to trick newcomers that they can see Ragnaros, although it causes a lot of fire damage per second, promising a swift death to all that come too close.
Gallery
Golemagg the Incinerator TCG card back art. Art used for Molten Giant card in Hearthstone.
Golemagg concept art for Warcraft Arclight Rumble mobile game.
Videos
Golemagg from a Hunter's Perspective
Patch changes
- Patch 5.1.0 (2012-11-27): Now drops Core of Hardened Ash.
- Patch 4.2.0 (2011-06-28): Model updated.
- Patch 1.7.0 (2005-09-13): Now drops Lava Cores.
- Patch 1.4.0 (2005-04-19): The Golemagg encounter in the Molten Core has undergone some changes.
- Patch 1.1.0 (2004-11-07): Added.
See also
- Golemagg the Incinerator, TCG card