Conjure Water
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The subject of this article was removed in patch 4.0.1 but remains in Classic Era.
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Conjure Water | |
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Properties | |
Class | Mage |
School | Arcane |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 4 |
- "I hope you brought enough for everyone."[1]
Conjure Water is a mage spell that provides the caster with mana-replenishing drinks. There is no limit to the amount of water a mage may conjure or carry. Conjured drinks stack to 20, and can be traded to other players. As with all conjured items, it will disappear if logged out for more than 15 minutes.
Ranks
Creates | Rank | Mana Restored | Level | Cost |
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1 | 151 mana over 18 sec | 4 | 1![]() |
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2 | 436 mana over 21 sec | 10 | 4![]() |
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3 | 835 mana over 24 sec | 20 | 20![]() |
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4 | 1344 mana over 27 sec | 30 | 80![]() |
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5 | 1992 mana over 30 sec | 40 | 1![]() ![]() |
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6 | 2934 mana over 30 sec | 50 | 3![]() ![]() |
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7 | 4200 mana over 30 sec | 60 | 4![]() ![]() ![]() ![]() |
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8 | 5100 mana over 30 sec | 65 | 7![]() |
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9 | 7200 mana over 30 sec | 70 | 15![]() ![]() |
- [1] In the Season of Discovery, Rank 8 can be learned at level 60 from
[Tome of Conjure Water VIII].
Notes
When you first receive each rank of this spell, you can summon 2 bottles of the new type of water. Each level afterward, you can summon 2 more bottles per cast up to a maximum of 20. An exception is ranks 7, 8 and 9, which will conjure 10 bottles when first learned. Examples:
- Casting Conjure Water (Rank 1) at level 9 will summon 12 bottles of water with a single casting.
- Conjure Water (Rank 2) at level 20 will summon 20 bottles of fresh water, but casting your new Conjure Water (Rank 3) will summon only 2 bottles of purified water.
- Conjure Water (Rank 9) will summon 10 bottles of water at level 70.
For the higher levels a better quality mana source can be learned with [Conjure Refreshment].
Tips and tactics
Be sure to summon some water as soon as you log in. Party members and random players will also ask you for water, especially at high levels, when store-bought drinks get very expensive.
As a mage, you'll be drinking so much water you'll wonder why your Gnome hasn't bloated like a well-fed tick. Mages kill things very fast, and this is balanced with longer downtime (which, to be fair, is a minute at worst). Get used to having a sit and drink some water.
Try not to think about what the first rank of water is if it's not "purified" or at least "fresh". Apparently focus groups didn't respond well to "Summon Dishwater".
Patch changes
Patch 4.0.1 (2010-10-12): Removed. Replaced with
[Conjure Refreshment].
Patch 3.0.2 (2008-10-14): Rank 9 is now available from mage trainers at level 70.
Patch 2.0.1 (2006-12-05): Rank 7 is now available from mage trainers at level 60.
Patch 1.9.0 (2006-01-03): Rank 7 will now create ten waters instead of four.
Patch 1.3.0 (2005-03-07): Rank 7 added.
See also
References
Other versions
BC Classic
Conjure Water - Conjure Water (9 ranks)
- Level 4 mage ability
- 60 mana
- 3 sec cast
- Conjures 20 bottles of water, providing the mage and <his/her> allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
Properties Class Mage School Arcane Cooldown None/Global Cooldown Other information Level learned 4 Wrath Classic
Conjure Water - Conjure Water (9 ranks)
- Level 4 mage ability
- 40% of base mana
- 3 sec cast
- Conjures 20 bottles of water, providing the mage and <his/her> allies with something to drink.
Conjured items disappear if logged out for more than 15 minutes.
Properties Class Mage School Arcane Cooldown None/Global Cooldown Other information Level learned 4
External links
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