Cold Hearted

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For other similarly-named articles, see Cold Heart (disambiguation).
NeutralCold Hearted
Start Brijana
End Brijana
Level 25-30
Category Storm Peaks
Experience 22050 (or 13g 23s at 80)
Previous N [25-30] Bearly Hanging On
Next N [25-30] Deemed Worthy

Cold Hearted is part of The Sons of Hodir quest chain.

Objectives

Brijana, just east of Brunnhildar Village, wants you to fly to Dun Niffelem, then free 3 Captured Proto-Drakes and rescue 9 Brunnhildar Prisoners.

Description

To be slain honorably on the field of battle brings us all glory. To be frozen in a block of ice and endlessly taunted does not....

You are to fly to the frost giant city of Dun Niffelem, just east of the Valley of Ancient Winters, and liberate a captive proto-drake. With her, you will be able to free our sisters from their frozen bonds and carry three of them safely home.

Beware the giants' clubs, sister, lest you find yourself numbered among the captives.

Rewards

You will receive:

  • 22050 XP (or 13g 23s at 80)

Progress

Was your mission successful, sister?

Completion

Your efforts appear to have been successful, sister.

You have brought glory to the Brunnhildar!

Notes

Fly up into Dun Niffelem and mount a Captive Proto-Drake in the air [65, 61].

Keep moving as the frost giants can throw and hit unwary riders from a fairly large distance.

Target a Brunnhildar Prisoner, and hit the Ice Shard button once it's in range. Don't move until the prisoner is yanked up to the drake.

The drake can carry three prisoners (one behind the rider, one in each claw), so pick up as many as possible before leaving Dun Niffelem to save trips. As soon as the drake is outside of Dun Niffelem, it'll fly back to the village on its own ("The proto-drake smells freedom and flies homeward!"). Do not dismount or the quest will not reward credit.

Try to avoid getting killed. When resurrecting, the giants (contrary to the usual practice) aren't visible until after respawning (most likely) under the feet of a level 80 Elite.

Progression

  1. N [25-30] They Took Our Men!
  2. N [25-30] Leave No Goblin Behind
  3. N [25-30] The Crone's Bargain
  4. N [25-30] Mildred the Cruel
  5. N [25-30] Discipline
  6. N [25-30] Examples to be Made
  7. N [25-30] A Certain Prisoner
  8. N [25-30] A Change of Scenery
  9. N [25-30] Is That Your Goblin?
  10. N [25-30] The Hyldsmeet
  11. N [25-30] Taking on All Challengers
  12. N [25-30] You'll Need a Bear
  13. N [25-30] Bearly Hanging On
  14. N [25-30] Cold Hearted
  15. N [25-30] Deemed Worthy
  16. N [25-30] Making a Harness
  17. N [25-30] The Last of Her Kind
  18. N [25-30] The Warm-Up
  19. N [25-30] Into the Pit
  20. N [25-30] Prepare for Glory
  21. N [25-30] Lok'lira's Parting Gift
  22. N [25-30] The Drakkensryd
  23. N [25-30] Sibling Rivalry
  24. N [25-30] Mending Fences (+28,600 The Sons of Hodir)
  25. N [25-30] The Refiner's Fire
  26. N [25-30] A Spark of Hope (+28,600 The Sons of Hodir)
  27. N [25-30] Forging an Alliance (+325 The Sons of Hodir)
    Mandatory side quest:
    1. N [25-30] You Can't Miss Him (+75 The Sons of Hodir)
    2. N [25-30] Battling the Elements (+75 The Sons of Hodir)
      • Prerequisite for daily: N [25-30 Daily] Hot and Cold (+455 The Sons of Hodir)
  28. N [25-30] A New Beginning
  29. N [25-30] Veranus
  30. N [25-30] Territorial Trespass
  31. N [25-30] Krolmir, Hammer of Storms (+455 The Sons of Hodir)
    Mandatory side quests:
    1. N [25-30] Culling Jorcuttar (+325 The Sons of Hodir)
    2. N [25-30] In Memoriam (+325 The Sons of Hodir)
    3. N [25-30] A Monument to the Fallen (+75 The Sons of Hodir)
      • Prerequisite for daily: N [25-30 Daily] Hodir's Call (+455 The Sons of Hodir)
  32. N [25-30] The Terrace of the Makers
  33. N [25-30] The Earthen Oath & N [25-30] Loken's Lackeys
  34. N [25-30] The Reckoning
  35. N [20-30D] Stormherald Eljrrin (optional)
  36. N [20-30D] Whatever it Takes! (+650 The Sons of Hodir) & N [20-30D] Diametrically Opposed

Patch changes

See also

External links