UnitIsPVP

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Returns true if the unit is flagged for PVP.

ispvp = UnitIsPVP(unit)

Arguments
unit (UnitID)
the unit name (e.g., "target")

Returns
ispvp
1 if the unit is flagged for PvP, nil otherwise.

Example
if (UnitIsPVP("target")) then
 -- Target is flagged for PvP
end