UnitDamage

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Returns the damage stats for the unit.

minDamage, maxDamage, offhandMinDamage, offhandMaxDamage, posBuff, negBuff, percent = UnitDamage(unit)

Arguments

unit
string : UnitToken - Likely only works for "player" and "pet". Possibly for [Beast Lore] "target".

Returns

minDamage
number - The unit's minimum melee damage.
maxDamage
number - The unit's maximum melee damage.
offhandMinDamage
number - The unit's minimum offhand melee damage.
offhandMaxDamage
number - The unit's maximum offhand melee damage. (same as above)
posBuff
number - positive physical Bonus (should be >= 0)
negBuff
number - negative physical Bonus (should be <= 0)
percent
number - percentage modifier (usually 1; 0.9 for warriors in defensive stance)

Details

  • Doesn't seem to return usable values for mobs, NPCs. The method returns 7 values, only some of which appear to be useful.