PickupInventoryItem
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This function is restricted.
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Picks up / interacts with an equipment slot.
PickupInventoryItem(slotId)
Arguments
- slotId
- number : InventorySlotId
Details
- If the cursor is empty, then it will attempt to pick up the item in the slotId.
- If the cursor has an item, then it will attempt to equip the item to the slotId and place the previous slotId item (if any) where the item on cursor orginated.
- If the cursor is in repair or spell-casting mode, it will attempt the action on the slotId.
- You can use GetInventorySlotInfo to get the slotId:
Example
/script PickupInventoryItem(GetInventorySlotInfo("MainHandSlot")) /script PickupInventoryItem(GetInventorySlotInfo("SecondaryHandSlot"))
The above attempts a main hand/off-hand weapon swap. It will pick up the weapon from the main hand and then pick up the weapon from the off-hand, attempting to equip the main hand weapon to off-hand and sending the off-hand to main hand if possible.