GetTrainerServiceSkillReq
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Returns the name of the required skill and the amount needed in that skill.
skillName, skillLevel, hasReq = GetTrainerServiceSkillReq(index)
Arguments
- index
- number - the number of the selection in the trainer window
Returns
- skillName
- string? - The name of the skill.
- skillLevel
- number - The required level needed for the skill.
- hasReq
- boolean - Seems to be true for skills that you cannot learn, nil for skills you have learned already.
Example
local selection = GetTrainerSelectionIndex() local skillName, skillAmt = GetTrainerServiceSkillReq(selection) DEFAULT_CHAT_FRAME:AddMessage('Skill Name: ' .. skillName) DEFAULT_CHAT_FRAME:AddMessage('Skill Amount Required: ' .. skillLevel)
If you had an engineering trainer open, with a skill you knew already the output would be:
Skill Name: Engineering Skill Amount Required: 375