Returns the icon texture of a spell.
icon = GetSpellTexture(spell)
= GetSpellTexture(index, bookType)
Arguments
- spell
- number|string - Spell ID or Name. When passing a name requires the spell to be in your Spellbook.
Spellbook args
|
- index
- number - Spellbook slot index, ranging from 1 through the total number of spells across all tabs and pages.
- bookType
- string -
BOOKTYPE_SPELL or BOOKTYPE_PET depending on if you wish to query the player or pet spellbook.
- Internally the game only tests if this is equal to
"pet" and treats any other string value as "spell".
Constant |
Value |
Description
|
BOOKTYPE_SPELL |
"spell" |
The General, Class, Specs and Professions tabs[1]
|
BOOKTYPE_PET |
"pet" |
The Pet tab
|
|
Returns
- icon
- number (fileID) - icon texture used by the spell.
See also