GetCoinIcon
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This function was deprecated in 10.2.6 and will be removed in the next expansion. |
Returns the path to the texture used for a given amount of money.
texturePath = GetCoinIcon(amount)
Arguments
- amount
- number - amount of money in copper
Returns
- texturePath
- string - Path to icon used for the amount of money.
Details
Currently returns "Interface/Icons/INV_Misc_Coin_XX", where XX ranges from 01 to 06. Respectively, these correspond to
- 01, 02 - Gold coins (loose and stack)
- 03, 04 - Silver coins (loose and stack)
- 05, 06 - Copper coins (loose and stack)
These are not the same icons used in a standard money frame (e.g., under your main backpack), instead these are the ones used in loot frames.