C_Spell .IsRangedAutoAttackSpell
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Returns true if the spell is the player's ranged Auto Attack spell (ex: Shoot, Auto Shot, etc)
isRangedAutoAttack = C_Spell.IsRangedAutoAttackSpell(spellIdentifier)
Arguments
- spellIdentifier
- number|string : SpellIdentifier
Returns
- isRangedAutoAttack
- boolean