C_Spell .GetSpellSubtext
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C_Spell.GetSpellSubtext |
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+ 11.0.2 |
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GetSpellSubtext |
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+ 8.0.1, - 11.0.2 |
Returns nil if spell is not found
subtext = C_Spell.GetSpellSubtext(spellIdentifier)
Arguments
- spellIdentifier
- number|string : SpellIdentifier
Returns
- subtext
- string - May be empty if spell's data isn't loaded yet; Listen for SPELL_TEXT_UPDATE event, or use SpellMixin to load asynchronously